Contact: Russ White, University Relations, Office: (517) 432-0923, russ.white@ur.msu.edu
Published: Oct. 11, 2005 E-mail Editor
Video games are a cultural phenomenon, and more money is spent on video games than movies.
National and state governments are struggling to address policy concerns about violent and explicit game content. This was brought to the forefront by recently passed state of Michigan legislation restricting the dissemination of video games containing certain violent content, resulting in the Entertainment Software Association filing suit against the state, claiming the new law is unconstitutional.
At 2:45 p.m. Friday, Oct.14, there will be a timely event held in Parlor Room C at the Michigan State University Union addressing this issue. The Quello Center for Telecommunication Management and Law and Intellectual Property and Communications Law Program at MSU are bringing in the top researchers, industry representatives and government officials to debate the future of game content, law and policy across two compelling panel discussions.
The “Game Content, Ratings, Censorship and the First Amendment” panel promises to be a lively debate. The panel includes:
The panel session is part of the international conference on the future of game design and technology, called Future Play, taking place at the MSU Union Oct. 13-15.
The Future Play conference focuses on three main themes:
To find out more information about the conference and register, visit www.futureplay.org
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